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What was it about the book Thumbsucker that really made
you want to do this for your first feature?
I guess the main thing was feeling like I somehow had the right
to do this. Which to me means that I knew what the characters were talking
about. I related to that main character so much… I felt… I
don’t know, I just felt like this is turf I know about… this is something
I could execute… this is something that means something to me. Especially
his relationship with his mom sort of echoed so much mine and it became like
a very cathartic thing… like a very personal thing. You know I would
say I was attracted to how the book feels really real you know? It doesn’t
feel super contrived. It feels like someone’s telling you about their
life. Those are all things I really like. And it had a sense of humor that
wasn’t like making fun of other people which was really key to me you know? It felt kind
of helpful which is also key to me and the way that writing through Justin
I could actually be talking about my life or using it as a mask to say things… that
made it very powerful for me.
Were there other books
that were considering along with this one? Or did this one grab you so much that you just knew?
You know I was trying to write something
on my own that just wasn’t coming out good
at all. At first I didn’t think I was going
to do Thumbsucker just because I thought I was
going to write my own stuff. But the more I sort
of sat with it, the more it really sprung out to
me… and the more I felt like man, I want
to try to adapt this… I want to write it.
So this was your first time writing a screen play?
So how did that go?
That’s a long road you know?
Did you break out
the “Story” book?
Uh, I ignored that book. Someone gave
it to me and I read a little bit of it and I found
it so daunting and so rule bound… But I’d
ask anybody who would give me answers you know?
I’d ask lots of friends about stuff and I
was reading as many things as I could but I was
largely… really
naive and really unknowing and I knew it. I think that was one of the strengths
I had. I had no big pride in my writing and was
very willing to change it. I don’t know,
I was just very open and I think that can help
you. But yeah, it was a long tough road and took
years and lots of drafts. I’m a pretty
hardworking person… like I was continuing writing drafts all the way
through us shooting you know? So it kept going the whole way.
What kind of things
influenced you as a filmmaker? Where there other
directors that influenced you? What about things
outside of film that influenced you, like your
design work…
The design work is just a part of me.
It’s part of my background, it’s
sort of how I see the world or how I isolate
the world. Like a very kind of iconic simple
way that does relate to the graphics… You
know it influences everything from me shooting
things kind of flat to me being very interested
in inanimate objects being part of the story. Inanimate objects are all designed
by someone and they have like a story within themselves and maybe I’m
more in tune with that… having been a designer.
Music influenced me a lot and it was a way that I communicated with my crew
and actors. I made a CD of songs to communicate the different moods of different
parts of the story. Neil Young was just a really big metaphor for me in the
way that he recorded “Harvest”. He did it at home,
no studio, on his own, and in general he’s much more interested just
being emotionally raw and emotionally present than being slick or anything
like that. I talk to my DP a lot about Neil Young as a sort of working method.
And then directors… You know Woody Allen has always been a big influence
on me. His combination of being funny and being sad. Especially the 70’s
films like: Stardust Memories, Annie Hall, Purple Rose of Cairo and Manhattan.
And the way he goes between really organic acting and more subjective kinda
surrealist sequences… and the way he just bounces back and forth between
them .
And then Hal Ashby is a real big influence on me. Harold and Maude
was definitely a big model for this film. Just the kindness that’s
in Hal Ashby and the way that all his characters are all messed up and flawed
but he treats them all with love. I was definitely trying to do that… and
just the general benevolence of Harold and Maude I think that was something
I was seeking out with Thumbsucker.
What were some of the biggest challenges
of shooting the film?
The biggest challenge was getting it financed… and
dealing with the sort of marketing mindset and
people who are very afraid of it. Having to meet
with all them and try to talk them into the film.
Once I got shooting… at least I knew where I was and there were a
lot of problems but they were relatively funner problems. You know?
One of the problems with shooting was we shot (with) anamorphic lenses. And
I really just misjudged that… The depth of field is so narrow. I wanted
a really shallow depth of field but… I didn’t quite realize
how restrictive that was going to be. So it made for a much more nervous,
much more lockdown kind of set than I initially wanted. I had to make adjustments
for that and find new ways to get around marks and limited movement you know?
There’s this
one scene in Thumbsucker where Justin overhears
his parents talking about him… Justin stands at the door and he’s
in focus, but then when he steps back and he really falls out of focus. I
noticed that there wasn’t any attempt to follow focus. I thought
it was a really interesting effect. Was that something that was intentional
or was it part of this limited depth of field issue?
There’s a few things like that and
it was definitely intentional but I think it’s
true to say that it would’ve been impossible
to follow focus in the back anyway. It would’ve
taken like a bunch of takes. To say yeah let’s
not follow him backwards was… you know… it
(the depth of field) encouraged us to have solutions like that.
Well it was a really
interesting effect because it feels like Justin
is stepping back into this sort of obscurity…
Yeah. Having a shallow depth of field
really creates a mood and I think helps communicate
how kinda gooey family homes are. You know? The
boundaries between people are kinda porous and
the whole house is kind of like, you don’t
really know where it is or how big it is… your
kind of in this mush. That was part of the plan from the beginning. But yeah,
that was definitely tough.
Working with actors was kind of my favorite part… the stuff that I
really munched into. It just takes a lot of stamina and a lot of bravery
to keep
it alive and keep it changing when you have a time restraint and your shooting
and everybody’s tired. Both just physical stamina and a willing-ness
because like maybe you wont get the scene if you try some crazy idea you
know? But maybe you have to try the crazy idea to get farther.
There were some really
great performances… How did you prepare
as a director working with a cast on a feature
level versus your past experience working in music
videos or even your shorts?
In one way, they’re still just humans
and your human and it’s not different. The
main difference is time and the depth of the material.
Like when you do other things (shorts, videos)
you just don’t have a character who goes
through all these changes. And you don’t
have much time together. We had two weeks to rehearse
and what we mostly did was improvise all the characters
backgrounds. Like their life before the movie.
Like when Justin got busted sucking his thumb earlier.
We did the Audrey character and the Mike character
coming home from Thanksgiving and kind of agreeing
that they weren’t going to be like they’re
parents… them
getting married… they’re whole life together.
So really giving them
a sense of how these characters
are as people…
Yeah, and also not just authorship
but experiential authorship. Like they experienced
the growth and the development of all these people.
A lot of things that they discovered during these
improvisations weren’t things that I thought
of or things… there were layers on top of
the things I thought of. Then we would sometimes
add that to the script or they would just have
it in them. I think that a huge part of directing
acting is just providing the back story for the
characters so they know where they’re coming
from and why they’re doing certain things.
Were there things
you learned shooting this feature that maybe you
hadn’t experienced doing commercials or videos?
Yeah, well doing all that work with
the actors… I thought of it when I was
doing the videos but I never got a chance to
do it. Something that kind of experimental and
long. Just going through it actually changed
me in lots of ways… it was really new
in lots of ways and its way
more emotionally intensive for you because your kind of participating in
it with them. It really is. Everybody’s really feeling this stuff.
Not just kind of intellectually going through it.
The thing I mostly learned…. the other stuff (videos) does happen
pretty quick. When you do a film you have to have so much stamina and things
can go like so wrong or so right and then change. I’m kinda used to...
if something goes right it stays right and your done. But in film something
doesn’t seem right and then turns sour and then get right again and
then goes sour… you know? Your on this much longer trip and you have
to have the emotional stamina for it. You have to be able to endure things
falling apart and coming back together and not just in terms of financing
but like when your shooting and especially when your editing. So I really
had to adjust my brain to calibrate it differently for failure, in that things
that I previously would’ve thought were a failure could actually turn
out ok...
Also just the nature of the beast… your dealing with something so
much deeper and … your dealing so much more with the unknown. Especially
those kinds of performances. Your trying to get to the point where the actor
doesn’t really know what they’re doing anymore… and they’re
really responding to the moment. And when doing something as complicated
as a feature script there’s lots of layers to the script that even
you as the writer don’t really know and will get revealed to you later.
So a lot of what I thought I knew… or thought I knew how to do… or
the ways I thought I could measure if something was going well or not… I
had to just dump along the way.
Trying not to be very
attached to it?
Yeah and don’t be attached to failure
either. You know what I mean?
Like you could lose a location… or you can lose the light… or
you can not be able to get a performance that you thought it should be… and
yet something else or something even better can still happen.
At the San Francisco
premiere you said something like “so much
of editing is covering up your screw-ups. Does
describe how post production went for you?
It is the place where you come to terms
with what you did… you know? Both good and
bad. Where a lot of shortcomings of my script were
or shortcomings in my storytelling in what… That’s
where you find them. And you have to get very inventive
about how to fix it or find a way to communicate
what you originally wanted. That’s where you find yourself going over
a scene over and over again and realizing that man, you can really re-invent
scenes in the way you edit them. If the thing you’re always looking
for at the beginning isn’t there in your first couple of edits usually
in doing videos or commercials you’d be dead. But then in doing a feature
you just keep editing and keep editing it and you kind of learn what the
scene really is, to a degree that you never would with those other mediums
and you can get to what you originally wanted. That was part of what I learned,
but it was not a fun process to go through.
How did you go about
finding music for the film?
Music has always been a big deal to me
in films like Harold and Maude and the Graduate.
The way that they had one artist do the score.
I definitely wanted something like that. Elliot
Smith… he was one
of my heroes… was into doing it and he was going to do a bunch of
covers. The first on he did was “Trouble” the Cat Stevens song… then
he had a song by Big Star that he thought was right… and a song from
his record that he was working on that he played for us. But then he passed
away. So we were stuck, and for a while we didn’t know if we
were going to be able to… or want to use his music. It was so sad.
So later [we] decided that you know, he did this music and we wanted to include
it.
And I just went to see the Polyphonic Spree and was so into the spirit of
what they do and the positivity in what they do. They have a whole, it’s
like a 35 piece band with a choir and a symphony and it’s like man,
that’d be pretty amazing. I liked that it was sort of an unlikely choice.
I guess I like my scores to be a little bit more in the foreground and not
just invisible subconscious music that’s affecting you in the background.
Luckily Tim Delaughter (from spree) was into it and he hadn’t done
a score before… but I think that was a total strength for him. He
totally got to the emotions and did it in a way that I find more refreshing… You
know I like that it’s kind of rough and uneven and not perfectly finessed
in it’s production and not totally smooth. I guess to me, music that’s
kind of silent so you can’t really hear but you feel are almost like
cheating to me… you know?
Music that’s
just kind of filler or background (noise)…
Well it’s more emotionally… I
mean, I’m sure I’ll change my mind
and I could easily do a score like that next
time… you know? But it did feel a little
like emotionally manipulative.
You had mentioned
that finding funding was a challenge. Could just
talk about what you tried and basically how you
came about finding you main source of funding?
Well, you know we went to just about every
film financier. We went to every company that [we]
could think of and basically got told “No”.
We didn’t even have a price… for any
price we got told “No”. A lot of the
companies in Europe and Canada too… We just
couldn’t find anybody. I learned a lot about
how marketing a film is a very… because you’re
asking for a bank loan essentially, that the lender wants back you know?
It’s very hard to get people to lend you millions of dollars. And I
didn’t quite realize how adventurous a movie called Thumbsucker was
you know? No one wants to put millions of dollars into a movie called Thumbsucker
that has an adult kid sucking his thumb that’s by a first- time director
you know?
Didn’t someone
tell you at one point that you might as well call
it “The
Masturbator” or something?
I got everything… You know there’s
a certain “gross-out” factor about
thumb sucking… so I got all sorts of comments
like that. Also there’s a certain financial “gross-out” factor
you know like… I just don’t want to
do that. It was especially hard because I was a
first-timer and I didn’t have a track record.
And it’s kinda execution based so … it
was very hard for people to have faith in it.
And the financing is basically based on cast (not just with me, with anybody)
and you know I had to get a cast that was really big to get them to chock
up 3.5 million. You know what I mean?
So is that what ultimately
helped? Getting a good cast?
Yeah… You know, you had creative
interest but the only thing that really got their
banking side to really say it was give me some
names that were gonna secure their downside…
After funding, were
you able to secure distribution relatively quickly
or is that something that happened after film was
made?
Yeah it happened at Sundance. So we went
to Sundance without a distributor and again it
wasn’t like there were tons of people clamoring
at the door to buy Thumbsucker. Even though it
was going over relatively well… marketing
wise people just didn’t know how to handle
it and what to do with it. So I was very lucky
that Sony Classics got it and felt like they knew
what to do with it…
So now that it’s
done and it’s out in the world… What
are your thoughts about it?
It’s great… As a filmmaker you really have to keep
remembering your audience. That there’s people actually seeing the
film and talking to you afterwards and they “get” the scenes
(laughs). They understood what you meant basically or they took their own
thing… but you communicated with people. It’s easy to lose that
and just be hearing about the numbers or the press or your bad review… When
I go to the theater it’s way easier to feel like I just cooked a big
meal for all these people… and they all ate it. And that’s much
more enjoyable and grounding than often thinking about that you’re
a director. But I think that the more you can do that and to stay in touch
with the actual people who are watching it that’s very rewarding and
very cool thing.
…even though
some people may get the wrong idea about certain
things? Like the woman at the San Francisco premiere…
Yeah… that’s the strongest
reaction I’ve gotten. That’s the crazy
thing about film is that… everybody sees
a different film you know? And I find enough people
come up and say this or that… and that’s
like… wow, you really saw something else.
But that’s valid and I do feel like the audience
finishes the film for you by whatever they take
from it. I guess much more often I am surprised
and warmed by the amount of people who relate to
it in a way that is kind of what I was feeling.
You know?
Yeah. It goes to show
you that there’s a lot of people out there
that have had a similar experience…
Yeah… it’s really interesting.
It’s made me feel more communal than ever.
What’s next for Mike Mills? Some more features? A combination
of everything?
A combination of everything, but features
being the big trees you know? I definitely want
to keep doing wherever my graphic stuff ends up
taking me. I’m going to do some feature length
documentaries for the ifc channel and I’m
writing a script right now… I want to keep
doing those three things… I love doing videos
but I’m not sure if I need
to do anymore and the markets kind of gone… I don’t really want
to do ads anymore so I’m trying to find some new way to support myself
and sort of simplify life a little bit.
Do you have any advice
that you might give to new filmmakers
out there?
The best advice I ever got that I would
share… You have to be your own industry.
You can’t wait for anybody to give you a
project. So whatever stage your at, you have to
be making things on your own consistently and not
waiting for someone to give you a video or give
you money or give you an ad. That will keep you
sane and keep you growing creatively but also you’ll
present yourself as a self motivated self sustaining
creative force. Instead of someone waiting and
dependent on whatever the powers that be. So just
make stuff. Even if it’s a flipbook or whatever
just like keep making stuff at whatever level you
can. And don’t… take it from me as
someone who’s often had high production levels,
don’t worry about production levels. If your
ideas are really good that will all shine through.
So even if doing a little spec spot in your backyard
on your digital video camera could
be excellent
to help get you a job. |
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